![]() Keep going left, then up when you can’t go left anymore. Back to Zi, you’ll find you can make the jump immediately across from Kur.This will let you get to where you need to go. In the third door on the right from the top you can find a new power up. Do not worry, you don’t need to go back until you’re ready. Warning: This is temporarily a one-way trip after you make a certain jump early on in Zi. Keep moving down and right through Absu, you’ll eventually work your way over to the next map: Zi.Try and glitch every enemy or “glitchy” tile you see, you might see some surprising and useful results. Now you’ve got the Address Disruptor, one of the most iconic weapons of the game.A rare few optional items have extremely unorthodox methods to unlock.Try everything.Push forward instead of trying to run backwards if this happens. A one way does not mean you are stuck.There is nothing hidden in save rooms.Sometimes a different gun can help, even though like I said most guns aren’t required. If it’s not taking damage you haven’t found the weak point yet. If a boss feels impossible, you simply haven’t found its trick yet. There’s usually a “trick” to the boss fights.Very few puzzles force the use of certain guns. This is not Super Metroid where you are required to use certain guns on certain things. Look for odd patterns and remember to drill them. The tile-based nature of the game allows a lot of secrets to be hidden just by suspiciously neat/out of place tiles.If you can’t quite get there…maybe there’s a second step? Combine your abilities! Sometimes you’ll need to use more than one of your traversal/tool abilities in very rapid succession. ![]()
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